A set of run-length encodings would not be a challenge because of the predictability of the challenges.
We can arrive at this answer because:
When this is approached within a game, it promotes simple, repetitive, and predictable stages, where the player can easily know where the challenges will present themselves and how to overcome them, in addition to getting software that is simple to handle.
More information:
https://brainly.com/question/14357611